Patch Notes v0.3.1

Minor bug fixes! [list] [*] Fixed a bug where the Halo Slime would get stuck in a walking animation when moving one tile. [*] Fixed a bug where the floating damage number for shield was too light to see. [*] Fixed a bug where NPC buffs would appear horizontally instead of vertically. [*] Fixed a bug where the "damaged" animation wouldn't activate. [*] Reduced the cost of Guarded Strike by 1 to make it more relevant next to Draining Strike. [/list]