Patch Notes for v1.0.21.14

There's been a few fixes and tweaks in this patch. See full patch notes below: [hr][/hr] Full patch notes: [h2]Fixed[/h2] [list] [*] Fix for spider when going down from ceiling cannot be stomped by player. [*] Fix for Gargoyle not dying while underwater [*] Minor tweak for auto aim for when in boss level, threshold for auto aiming in the y is less, so priority is given to the boss. [*] Do not crash the game if discord integration fails [*] Tweaked stealing from cage distance threshold, as it was taking it without player going into stealing state, causing the cage to drop immediately. [*] Tweaked big scorpion corpse to not be indestructible when thrown at someone as it becomes a powerful weapon [*] Fix for coins from chest were not spawning sparsed from chest as intended. - Tentative fix for crash log received when generating traps. - Fix for crash when completing the game and you're in the end-credits and move the thumbstick. - Tweaked colliders when friend is being carried by Giorgio, as she was easily hit - Fix for chomping gates being wrongly detected as orphaned when doing a far away explosion while the gate is down, causing them to be destroyed. - Tentative fix for crash log where enemy dead object checks with a player if he is carrying something and that object might already be destroyed. [/list]