Patch Notes for July 2nd: Mechanism Optimization

BlazBlue Entropy Effect

Artistic and Magnificent Combat Action, incredibly satisfying combos! Numerous characters, hundreds of moves! This unique action roguelite game will bring you an experience that exceeds expectations.

[img]{STEAM_CLAN_IMAGE}/43561596/3d0d856d958e68587c50f703cde0ee88f8cbfcd1.png[/img] [h3]Optimizations[/h3] * Fixed an issue where the Global Server might not connect. * Fixed an issue where Taokaka would remain spinning and invincible after dying. * Fixed an issue where opening the pause menu while entering the next space in online mode could cause the game to freeze. * Optimized the process so that after exiting a battle in online Mind Training, the previously selected Prototype and Legacy Evotypes will be automatically selected. * Fixed an issue where you might not see your teammate's Prototype selection in the online Mind Training team lobby. * Once all Potentials have been acquired, the exchange will no longer offer Potential options, and fixed a possible error that could occur after acquiring all Potentials. * Fixed an issue where the Profile did not correctly record Perfect Kill of Susanoo. * Fixed an issue where Susanoo could not be killed during combat. * Fixed an issue where exiting the game during a battle with the Sweeper caused abnormal sound effects. * Fixed an issue where some enemies did not spawn correctly in coop levels. * Increased the limit for in-game friends. * Fixed an issue where voice settings were reset after the game restart. * Fixed an issue where NPC VFX played abnormally on Speed Zones.