[h1]This v0.1.1 update includes numerous fixes/new features including:[/h1][p][/p][list][*][p]Various bug fixes to the Scarecrow/Pumpkimp functionalities, as well as the Dust Devil sound effect generating at the player start location.[/p][/*][*][p]Input Sensitivity is automatically adjusted depending on whether user is using a mouse or controller (sensitivity can still be adjusted manually via the settings menu as well)[/p][/*][*][p]Sanity Mechanic added to the game[/p][list][*][p]Demonic Entity encounters now cause sanity damage[/p][/*][*][p]Sanity replenishes over time or by catching an Ophanim which appears and patrols the maze when the player's sanity HP falls under 50 points[/p][/*][*][p]Maximum sanity can be increased by collecting sage bushes hidden (1 sage bush per level, so the demo version only has 1 sage bush, whereas the full version will have 5 total)[/p][/*][/list][/*][*][p]An optional hints system has been added to the Player Options menu which will provide additional prompts with information on how to evade the game's various enemies.[/p][/*][*][p]The skybox for the first level has been updated to a sunset sky, and transitions to a dusk sky upon completion of the level (similar transitions will occur in the full version of the game for each level completion)[/p][/*][/list]