This is just a quick UX and bug fix update based mostly on Quill18's playthrough. Another update with balance changes and bug fixes is coming soon.
[b]Changes[/b]
[list]
[*]Added new fire inspection data overlay
[*]Added hints about CTRL+C for duplicating rooms and furniture, move furniture shortcuts, closing window shortcuts, night owl trait and sending employees home to save money
[*]Made requirements clearer for HR management options
[*]Added confirmation when promoting from the design phase
[*]Added new option for HR role selection that sets lower skills as secondary roles
[*]Nerfed private office affector for leaders from 50% to 25% boost
[/list]
[b]Fixes[/b]
[list]
[*]Fixed employees not immediately going to a new PC when their team is changed to a team that is not allowed in current room
[*]Fixed employee compatibility labels and colors not accurately reflecting when it is too low
[/list]