[b]Changes[/b]
[list]
[*]Added ability to limit how many tasks a team can work on at once
[/list]
[b]Fixes[/b]
[list]
[*]Fixed outsourced task labels being in other player's language
[*]Fixed bug that might've prevented updates, price changes and marketing to immediately affect sales
[*]Multiplayer saves are no longer marked incompatible when the host disconnects, but waits until there's an incompatible change in the simulation (The game already made a backup save, so this should only affect edge cases)
[*]Fixed multiplayer games from other versions not actually showing up in Steam
[*]Various stability fixes
[/list]