Patch Notes - Demo Update v2.1.0

Untethered

Untethered is a space survival-sandbox set in our own cosmic backyard. Explore zero-gravity environments, build and operate realistic space stations, and fight to stay alive in the unforgiving realm of deep space.

I felt the game was stable enough to spend some more time improving some common points of friction in the gameplay, so here we are! [b]Storage UI Upgrade[/b] The main focus of this update! It is probably the oldest bit of UI in the game, so very overdue for a complete redesign. [list] [*]The two square monitors have been combined into a single 4:3 monitor. [*]Brand new 4:3 monitor model, which will probably be rolled out to other control panels in following updates. [*]You can now swap all of a single type of item with a single button click. [*]You can now spam the swap button without having to reselect the item (resolving issue #2). [*]There is now another meter which indicates how much room you have in your own inventory. [/list] [b]Inventory UI Changes[/b][list] [*]You can now dismantle items from within the inventory UI. [*]You can now drop debris materials in the inventory UI, without having to equip them first. [*]Suit upgrades now have an "INSTALL" button in the inventory, which will link you directly to their relevant upgrades window. [/list] [b]Other Additions[/b][list] [*]You can now dismantle the leaky tank for a bit of aluminium and silicon. [*]Dismantling empty bags and empty cans will always return aluminium (this is likely temporary). [*]Added setting: Disable in-world monitor effects (may improve readability for some people). [*]You can now use Q+E to kill velocity. [*]Added an "Evacuate" objective at the beginning, which will appear if you don't leave the wreckage within a minute. [*]The length of night is now indicated on a sticky note, rather than a printed label (which didn't make much sense). [*]Changed tech tree "Rewards" to be "Unlocks" (people kept thinking you just automatically gain the things you unlock). [*]Renamed airlock control panel "START/STOP EVA" button to "START/STOP E.V.A." (to stop people from reading EVA as a word the first time they see it). [/list] [b]Other Fixes[/b][list] [*]Removed unnecessary warning logs during opening cutscene. [/list]