Untethered is a space survival-sandbox set in our own cosmic backyard. Explore zero-gravity environments, build and operate realistic space stations, and fight to stay alive in the unforgiving realm of deep space.
[b]Improvements[/b] [list]
[*]Added an EVEN BIGGER "New Element" indicator on construction tabs
[*]Removed master alarm sound from fire module
[*]Changed repair recipes to exclude Electrical Kits (to save the annoyance of having to go back inside to craft one)
[*]Removed navigation "MAP" page (it serves no function in the demo other than to confuse)
[*]Disabled the science hub alarm (isn't really needed, just annoying (unless someone convinces me to bring it back))
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[b]Bug Fixes[/b][list]
[*]Fixed bug causing the player to immediately uninspect if they click a panel while using thrusters, both with translation and rotation.
[*]All electrical systems are now rounded to milliamps, which should hopefully resolve some unintentional breaker trips (including report #4)
[*]The command panel should now update immediately when vehicle repairs are completed, without requiring inspection or orbit selection (#7)
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Unless I find the solution to the Linux cursor bug in the next few days, the next update will include a storage UI overhaul!