Patch Notes - Demo Update v2.0.5

Untethered

Untethered is a space survival-sandbox set in our own cosmic backyard. Explore zero-gravity environments, build and operate realistic space stations, and fight to stay alive in the unforgiving realm of deep space.

[b]Improvements[/b] [list] [*]Added an EVEN BIGGER "New Element" indicator on construction tabs [*]Removed master alarm sound from fire module [*]Changed repair recipes to exclude Electrical Kits (to save the annoyance of having to go back inside to craft one) [*]Removed navigation "MAP" page (it serves no function in the demo other than to confuse) [*]Disabled the science hub alarm (isn't really needed, just annoying (unless someone convinces me to bring it back)) [/list] [b]Bug Fixes[/b][list] [*]Fixed bug causing the player to immediately uninspect if they click a panel while using thrusters, both with translation and rotation. [*]All electrical systems are now rounded to milliamps, which should hopefully resolve some unintentional breaker trips (including report #4) [*]The command panel should now update immediately when vehicle repairs are completed, without requiring inspection or orbit selection (#7) [/list] Unless I find the solution to the Linux cursor bug in the next few days, the next update will include a storage UI overhaul!