Patch Notes - August 13

Pax Dei

Welcome to a vast, social sandbox MMO inspired by the legends of the medieval era. Here, myths are real, ghosts exist, and magic is unquestioned. Join thousands of players as you explore the land, build your home, forge your reputation, and craft your own stories. What world will you make?

# Patch Notes - August 13 [h1]Fixes[/h1] [h3]Resources & Crafting[/h3] [list] [*] Fix for Equip/Unequip actions sometimes being rejected during bad network conditions. [*] Fix to prevent rapid requests of the equip/unequip on the same item from reverting the action that is already in progress. [*] Fixed an issue with the precision of item durability that would prevent being damaged when the value was near zero. [*] Fixed an issue where wieldable animation layers sometimes did not kick in when players entered the world. [/list] [h3]Combat[/h3] [list] [*] Fixed an issue that would cause incorrect behaviour when casting Mesmerise on a leashing enemy. [*] Fixed an issue where spells could be cast without stamina. [*] Fixed an issue with combat music continuing after a player changes zone. [*] Variation motions have been added to stun mechanic. [*] Fixed an issue with 2H weapon special attacks not playing ground hit effects. [/list] [h3]UI & UX Improvements[/h3] [list] [*] Fixed an issue where players could accidentally press different buttons in the radial menu. [*] Signs are no longer interactable. [*] Fixed an issue with pop-up button in the lobby not having the intended functionality. [*] Removed extra interaction dot on dead players. [*] Fixed new clan leaders getting duplicate clan messages. [*] Removing the settings key binds from the lobby. [*] Added a refresh button to the character list in the lobby to get access again after they were unavailable due to maintenance. [*] Removed HUD elements that showed on the loading screen when entering the game. [*] Added cancel button to the split stack UI. [*] Added a button to log out. [/list] [h3]World Interaction[/h3] [list] [*] Fixed bug in camp spawning behaviour that would immediately repopulate certain spawn points without respecting the respawn timer. [*] Fixed an issue where Medium Ring Fort in Inis Gallia was missing NPCs. [*] Fixed an issue where corpses could spawn to origin (0,0,0) and were unrecoverable. [*] Fixed an issue where corpses could spawn in the air and become unrecoverable. [*] Fixed an issue where bears could become unresponsive after entering water. [*] Fixed an issue where map movement audio would continue playing even when the mouse was still. [/list] [h3]Graphics Improvements[/h3] [list] [*] Fixed an issue where the streaming distance setting didn't persist after rebooting the title. [*] Wearing certain leather shoes does not affect the size of the ankles. [/list]