The sequel to the award winning Hellblade: Senua’s Sacrifice, Senua returns in a brutal journey of survival through the myth and torment of Viking Iceland. Intent on saving those who have fallen victim to the horrors of tyranny, Senua faces a battle of overcoming the darkness within and without.
Hi everyone. We hope you’ve been enjoying Senua’s new journey into Viking Iceland. Today we have some small fixes to improve the game experience.
[list]
[*] Added a warning prompt when selecting ‘New Story’ as this option resets the current save's story progress.
[*] Fixed the large text size option, which was causing UI elements in chapter selection to go out of bounds.
[*] Animation sync issues during some enemy executions in combat have been adjusted and fixed.
[*] Adjusted the combat events during the Thórgestr battle at the end of Chapter 1
[*] Several localization fixes.
[*] Tree collision fixes in Chapter 2 settlement puzzle.
[*] Fixed the crash when closing photo mode after extended gameplay.
[*] Fixed a few cases of memory leaks game-wide.
[*] Ultrawide fix during Chapter 3 cinematic to prevent Fargrímr from disappearing.
[*] Indoor rain inside the broken house in Chapter 1 is fixed.
[*] Ghosting issues fixed when running Frame Generation.
[*] Added missing SFX during Chapter 3 puzzle and Chapter 4 combat
[*] Fixed missing captions in several areas across the game.
[*] Missing facial animations in Chapter 5 cinematic after village battle.
[*] Misaligned peach fuzz around Senua's neck and face has been corrected.
[*] Goði combat crowd push events have been adjusted for a better combat experience.
[*] Improved FSR3 artefacts.
[*] Fixed the case of some animated objects were invisible during gameplay.
[*] Fixed instances of black marks appearing on faces around beards and fine hairs on Low preset.
[/list]
If you run into any issues not listed, please visit this link for support: https://support.xbox.com/en-US/game/hellblade/support/home