[PATCH NOTES 3.03] Various bug fixes and additional autosave slots.

Visage

Visage is a first-person psychological horror game. Explore a mysterious ever-changing house in a slow-paced, atmospheric world that combines both uncannily comforting and horrifyingly realistic environments, and enjoy a genuinely terrifying experience.

Hi there wonderful people, Today we're releasing a new patch that will fix a variety of bugs, and we're adding more autosave slots and a progression % displayed when hovering a save, so that it's a bit easier to manage progression, or missed events/details. The progression % only takes mandatory events in consideration. Here's a rundown of what is fixed in this patch: [list] [*] Fixed a problem where players could get stuck because of a weird giant doors scaling bug. [*] Fixed a crash that could occur while navigation in the Key Bind UI. Players will now be able to properly map the arrow keys. [*] Fixed a bug where the player could enable the stress meter where it was supposed to be disabled. [*] Fixed a bug where the player could be teleported in the basement when leaving the [spoiler]tunnel under the mirror room[/spoiler]. [*] Added 3 additional auto-save slots. [*] Added new safety checks that will prevent doors from getting stuck for no apparent reason. [/list] That's it for this patch. Thank you to everyone who contributed with bug reports! A wonderful day to you all!