Patch Notes: 0.7.1 Experimental Linux Support

CivIdle

CivIdle is an idle/incremental game that allows you to lead your own civilization through thousands of years from ancient times to the modern era. Expand your territory, explore a vast tech tree, build various wonders, and trade with global players: empire must grow and numbers must go up!

[h3]0.7.1[/h3] [list] [*] Bugfix: Managed import will no longer modify the max input distance of a building - instead, the max input distance will simply be ignored. This allows the max input distance to take effect when upgrading [*] Bugfix: Fix a bug where sometimes managed import cause certain import to be set to 0 [*] QoL: Highlight 2-tile range when managed import is activated [*] Bugfix: Throttle sound effect to one instance per sound [*] QoL: Improve the graphics performance of large maps [/list] [h3]Linux Support[/h3] With 0.7.1, an experimental [b]native Linux build[/b] has been published. If you play CivIdle on Linux (including Steam Deck), you can try if the new Linux build works better for you. If you encounter any issues, [url=https://steamcommunity.com/app/2181940/discussions/0/6629936675076075356/]use this thread to get help[/url]. Since I do not use Linux myself, the Linux support is provided on a best-effort basis.