Patch Note — v28402

Clash: Artifacts of Chaos

Hunted by mercenaries of an enemy with untold power, the fighter Pseudo and the creature under his protection begin a perilous quest to the edges of strange lands.

[b]Greetings everyone![/b] A small patch has just been pushed to Steam to fix a number of issues that were reported to us. Here's what changed: [list] [*] Added confirmation pop-up for assigning skill points and figurines. [*] Fixed Boy disappearing after the Palace Cinematic. For corrupt save files visiting the area where Claw Boss is located restores the Boy. [*] Fixed Boss not responding after being attacked in night phase. [*] Added additional facial animations and lip syncing to Pseudo and other characters. [*] Fixed enemy physics bug where they could be pushed at a great distance. [*] Fixed first person camera pain animation not showing up. [*] Dead enemies no longer collide with invisible walls. [*] Fixed water volumes sometimes not working. [*] Improved smoke artifact Player vs Enemy (enemies strike each other accidentally) [*] Fixed issues with hard lock in first person mode. [*] Fixed foot placement "jittering" and collision detection for giant enemies. [*] Improved enemy placement for non-targeted enemies in first person mode. [*] Titan mammoth has updated hitboxes and less predictable attack patterns [*] Credits updated. [/list] We want to thank you for your cooperation and patience, and hope you're having a grand time in the lands of Zenozoik.