Patch Log Recap - r.0.4b/c

Fractured Online

Define your own destiny in this dynamic, open-world sandbox MMORPG. Explore vast fantasy worlds, fight monsters and other players in dynamic PvE and PvP battles, gather resources, set up a trade empire, grow your virtual home to a major city or conquer others. Chose your own way!

Hi all, this is a summary of the changes and fixes that went live in the last 2 patches, r.0.4b and r.0.4c. Want to stay always up to date? Join our [url=https://fracturedmmo.com/discord]Discord[/url]! [h3]Changes[/h3] [list] [*] Popups added to explain why some stations (e.g. Imbuing Tables) can't be used in NPC cities or player cities when you are not a Trusted Citizen. [*] New color for Alliance chat, different from Guild chat. [*] Link to New Players Guide on the Fractured Wiki added to character selection menu and to account registration email. [*] On the first character login after opening the client, some menus now open automatically (Special Events, Seasons, Adventurer's Tasks). [/list] [h3]Bug Fixes[/h3] [list] [*] Multiple fixes to bits of UI not localized that are always displayed in English. [*] Fixes to broken tags in some translations, particularly Polish. [*] Fixed a bug that prevented other guilds from joining an alliance, other players from being recognized as allied, etc. [*] Fixed a bug that caused some settings to reset from time to time (e.g. Shadows and Cursor). [*] Fixed guild creation menu that sometimes prevents clicking on the TAG box. [*] The number of own inventory slots displayed when trading with another player is now correct instead of always being the maximum unlockable slots. [*] Fixed character moving when issuing invites. [*] The quest tracker is now cleaned up correctly after claiming an Adventurer's Task. [*] Fixed visual issues when mounting while transforming. [*] The Glory points of guilds that were lost when the last update was released have been restored. Please note that we've been able to restore all points from logs except those given by city pledges, for which we apologize. Compared to the points from other activities, they are definitely minor, so the 2 days lost there aren't changing the ranking in any significant way. [*] Tons of additional adjustments to pieces of UI that were not localized and would always show in English. [*] Glory points for fortresses are now tracked correctly in the permanent player leaderboards. [*] Calculations for Supremacy in the Season UI of Guilds are now correct. This was a visual bug. [/list] Have a nice weekend! Cheers!