Define your own destiny in this dynamic, open-world sandbox MMORPG. Explore vast fantasy worlds, fight monsters and other players in dynamic PvE and PvP battles, gather resources, set up a trade empire, grow your virtual home to a major city or conquer others. Chose your own way!
Hi all,
we got plenty of bug fixes this time, including some classics! Since it's so many, we've split them by level of criticality. Enjoy!
[h2]Critical[/h2]
[list]
[*] The effects of potions and Iridia bonuses / maluses are now saved at logout and will be there at relog.
[*] Players can no longer get stuck flying on top of charcoal piles under construction.
[*] Fixed a bug that would make it impossible to claim or abandon some land parcels in the wild.
[*] Fixed a bug that would make Steam-Fractured account linking impossible for players with certain special characters in their passwords.
[*] Added a button to the quest tracker that points to unclaimed quest rewards.
[/list]
[h2]Serious[/h2]
[list]
[*] Fixed a bug that would make toggle spells (sustained and summons) deactivate from time to time while playing for no apparent reason.
[*] The summons of Peaceful players can no longer be attacked by other players.
[*] The Summoner talents have been reworked and are now functional. The first talent gives 5%x4 Max Mana Cost reduction for Summon spells, the second adds 2 Control Slots.
[*] The Iridia are now created with the correct amount of attribute bonuses.
[*] Quick cart load / unload can be performed with wagons.
[*] Cart stealing between Aggressive players is now functional.
[/list]
[h2]Normal[/h2]
[list]
[*] Energy Staff now correctly gives Magical Power instead of Spiritual.
[*] The city filter of View Market Requests no longer shows the Buy Orders of a city in the wrong continent.
[*] All summons now display values with ALT.
[*] It's no longer possible to create a character with unspent attribute points.
[*] If a player receives more than 7 different types of special rewards (divine rewards, corrupted DRs, coins of fate - a very rare occurence), a second line shows up in the inventory instead of the new reward being lost.
[*] The coin of fate "repair" roll now actually repairs.
[*] Fixed progress issues with the "Bounty Hunter" (= kill bandits) quest.
[*] Summons now correctly trigger the flee response of monsters like rabbits.
[*] Summons can no longer be commanded to attack allied summons.
[*] The death of legends is no longer announced in the global chat.
[*] Each projectile of Magic Missiles now procs spell vamp.
[*] Totems no longer disappear some time after being cast (visual bug).
[/list]
[h2]Minor[/h2]
[list]
[*] Fixed a visual issue with % of crafting expertise.
[*] Fixed a localization issue with Grilled Marrows and Raw Bear Meat.
[*] Crurg Overgrown Vines now stack.
[*] Fixed old Alignment and Karma texts in character menu.
[*] Rest button now has a tooltip.
[*] ESC button now closes Change Attitude menu.
[*] Fixed typo on horse taming quest.
[*] Fixed typo in Iridia description.
[/list]