Patch Log - r.0.0c - Bug Fixes | 2 Days To Release!

Hi all, we got plenty of bug fixes this time, including some classics! Since it's so many, we've split them by level of criticality. Enjoy! [h2]Critical[/h2] [list] [*] The effects of potions and Iridia bonuses / maluses are now saved at logout and will be there at relog. [*] Players can no longer get stuck flying on top of charcoal piles under construction. [*] Fixed a bug that would make it impossible to claim or abandon some land parcels in the wild. [*] Fixed a bug that would make Steam-Fractured account linking impossible for players with certain special characters in their passwords. [*] Added a button to the quest tracker that points to unclaimed quest rewards. [/list] [h2]Serious[/h2] [list] [*] Fixed a bug that would make toggle spells (sustained and summons) deactivate from time to time while playing for no apparent reason. [*] The summons of Peaceful players can no longer be attacked by other players. [*] The Summoner talents have been reworked and are now functional. The first talent gives 5%x4 Max Mana Cost reduction for Summon spells, the second adds 2 Control Slots. [*] The Iridia are now created with the correct amount of attribute bonuses. [*] Quick cart load / unload can be performed with wagons. [*] Cart stealing between Aggressive players is now functional. [/list] [h2]Normal[/h2] [list] [*] Energy Staff now correctly gives Magical Power instead of Spiritual. [*] The city filter of View Market Requests no longer shows the Buy Orders of a city in the wrong continent. [*] All summons now display values with ALT. [*] It's no longer possible to create a character with unspent attribute points. [*] If a player receives more than 7 different types of special rewards (divine rewards, corrupted DRs, coins of fate - a very rare occurence), a second line shows up in the inventory instead of the new reward being lost. [*] The coin of fate "repair" roll now actually repairs. [*] Fixed progress issues with the "Bounty Hunter" (= kill bandits) quest. [*] Summons now correctly trigger the flee response of monsters like rabbits. [*] Summons can no longer be commanded to attack allied summons. [*] The death of legends is no longer announced in the global chat. [*] Each projectile of Magic Missiles now procs spell vamp. [*] Totems no longer disappear some time after being cast (visual bug). [/list] [h2]Minor[/h2] [list] [*] Fixed a visual issue with % of crafting expertise. [*] Fixed a localization issue with Grilled Marrows and Raw Bear Meat. [*] Crurg Overgrown Vines now stack. [*] Fixed old Alignment and Karma texts in character menu. [*] Rest button now has a tooltip. [*] ESC button now closes Change Attitude menu. [*] Fixed typo on horse taming quest. [*] Fixed typo in Iridia description. [/list]