Patch Log - r.0.0c2

Fractured Online

Define your own destiny in this dynamic, open-world sandbox MMORPG. Explore vast fantasy worlds, fight monsters and other players in dynamic PvE and PvP battles, gather resources, set up a trade empire, grow your virtual home to a major city or conquer others. Chose your own way!

Hi all, servers are now offline until Fractured Online comes out of Early Access tomorrow and the new server Elysium is launched! The reopen time is 1pm UTC! Note: character creation is open already! Below are some additional bug fixes just deployed. [h2]Bug Fixes[/h2] [list] [*] Fixed an ancient bug that made status effect disappear from time to time when changing area of the world. This caused a ton of different issues you likely never connected to the same root cause. The effects of potions disappering "after using the harbor" was likely the worst issue of all, but there were others too. They are gone! [*] Corrupted Divine Rewards now drop 50% more than normal DR, as intended, instead of as much as normal DR. [*] The rewards obtained from Heroic and Epic Corrupted Divine Rewards were inverted. They are now fixed. [/list] [h2]Changes[/h2] [list] [*] The Trial of Galvanos now features 5 legends active at the same time instead of 10, and these legends have way more HP than before. This event was way too rewarding compared to the other PvP events. This is a temporary change pending a rework of the concept of the event itself, which didn't receive good feedback. [*] Some rewards obtained from Coins of Fate have been rebalanced. [*] Added a variable VFX when using a Coin of Fate. [/list] [h2]Genesis[/h2] Some unplanned news: [b]the legacy server Genesis will stay offline for the first days after launch[/b]. This hard choice was due to technical issues with our multi-server stack that came up during stress testing, which are forcing us to launch with the more robust and well-tested single-server stack we've been using so far. We are working hard to fix these issues and improve the performance of the multi-server stack and hope to be able to reopen Genesis within a week from launch. Everything in it (farms, maintenance, etc) will be frozen in the meantime, of course. The rewards for Genesis players will also be delivered soon, with some nice unplanned surprises compared to the original plan. See you all in game tomorrow! Cheers! ❤️