Red Faction: Guerrilla re-defines the limits of destruction-based game-play with a huge open-world, fast-paced guerrilla-style combat, and true physics-based destruction.
[h1][b]Changelog[/b][/h1]
-Fixed a number of crashes that were introduced with the previous two updates
-Fixed/reduced stuttering problem that a lot of people were experiencing
-Fixed purchased backpacks/hammers not properly being loaded from save file
-Added a message box in a place where the game is likely attempting to read corrupt data, prompting the player to verify their cache
-Slightly tweaked Ashes to Ashes mission in an attempt to prevent random mission failures