Patch 7.1 Released

Dungeon Defenders Eternity

Dungeon Defenders Eternity is the definitive version of the original tower defense action-RPG! Now featuring a rebalanced endgame, all new missions, secure online play, links to Dungeon Defenders II and more!

[b]Bug Fixes[/b] [list] [*]Achievements: All achievements should now be working on playverse and steam [list][*]The Honorary Hero achievement has been removed[/list] [*]EV Buff Beam: Removed an incorrect sound effect from towers being buffed [*]Harbinger: Toned down the alpha on the Enrage state particles to reduce “blown out” look [*]Wasp Queen: Now functioning properly on 3 to 4 player Hardcore Nightmare Modes. [*]Infected Ruins: Various collision fixes [*]King’s Game: The Defender’s Forge no longer floats in the wrong orientation [*]Mixed Mode: Wave messages no longer display after map completion [*]Mixed Mode: Fixed UI errors when repeatedly entering the Main Menu [*]Dark Elf Warrior: Readjusted the elemental resist VFX socket [*]Amulets/Consumables: These now show up a blue/yellow color on minimap [*]Enrage Aura: Previously, if a Monk placed an Enrage Aura and then left the match and re-joined, his Enrage Aura would not function. We fixed it so that it will continue to function properly. [*]Players can no longer instantly skip waves by rapidly swapping characters[/list] [b]Known Issues[/b] [list] [*]Artifacts are not properly being rewarded on Boss Rush[/list]