Patch 6.3 Released

Dungeon Defenders Eternity

Dungeon Defenders Eternity is the definitive version of the original tower defense action-RPG! Now featuring a rebalanced endgame, all new missions, secure online play, links to Dungeon Defenders II and more!

[b]Balance/Features[/b] [list] [*]Amulet Vendor Event [list][*]The magical-donkey-amulet-fairy has come to Etheria bearing gifts of powerful amulets! Visit him in the Tavern for a limited time![/list][/list] [b]Bug Fixes[/b] [list] [*]Eerie Buccaneer’s Bay [list][*]Wyverns that spawn in the south spawner no longer get stuck [*]Fixed pathing issues for the northeast spawners[/list] [*]Spooky Ramparts: The purple spawner rings on roof spawners now display correctly [*]Alchemical Laboratory: A section of the terrain is no longer invisible [*]Sky City: Damage numbers no longer show up on invisible units after map victory [*]Magus Citadel: North doors now open and close correctly [*]Main Menu: Squire has been updated to properly display his wrist [*]Users can no longer create a name with special symbols[/list] [b]Known Issues[/b] [list] [*]A significant delay can occur when loading into a map. The more items a player has in their item box, the worse this delay becomes. We are currently testing a fix, and if it is confirmed to work by QA, we will release it in an upcoming patch.[/list]