Patch 5.4 Released

Dungeon Defenders Eternity

Dungeon Defenders Eternity is the definitive version of the original tower defense action-RPG! Now featuring a rebalanced endgame, all new missions, secure online play, links to Dungeon Defenders II and more!

[b]Balance/Features[/b] [list][*]The Player AFK Auto Kick timer has been reduced from 30 minutes to 10 minutes [*]Increased the enemy levels on two maps for Nightmare difficulty: [list][*]Buccaneer's Bay: enemy levels range from 2866 to 3443 (was 2595 to 2880) [*]Coastal Bazaar: enemy levels range from 2896 to 3451 (was 2730 to 3315)[/list] [*]Players can now drag skills onto the HUD while in Overlord Mode [*]Coastal Bazaar: Increased the Orb’s red beam damage [*]Removed the 60 Second Leave Timer on Hardcore Mode [*]The Pixie Pet active ability now only affects players[/list] [b]Bug Fixes[/b] [list][*]Fix for some public tavern sessions getting stuck in a state where players are unable to join [*]The tooltip for creating any new Hero in Offline Mode appeared as: "Add New Squire," the tooltip now states the correct hero names [*]Heroes can now move after selecting the upgrade ability, once a defense has been chosen for an upgrade they must remain stationary [*]Coastal Bazaar: Further collision and pathing tweaks [*]Players will no longer get stuck in Phase Shift if they activate Heal Self immediately [*]Minor UI fixes to the Item Box/Shop interfaces[/list]