Patch #5 : The Darkness Below

A Long Way Down

A deck-building roguelite RPG set in a dark and tormented world. Assemble your party and use your cards to survive, fight and build your way through a dark maze of monsters orchestrated by an evil mastermind. Your choices will lead you to judgement.

[h1]Features[/h1] Introducing a new mode, "The Pit" (beta version) : an infinite roguelite mode which will challenge you to go as far as you can, by building your deck as you go. But be careful, death is definitive in this game mode ... [list] [*]a new playable character: Koren [*]4 new unique spells: Barricade, Exaltation, Loop and Last Chance [*]1 new consumable: Resurrection [*]Add new capacities to all characters [/list] [h1]Fixes[/h1] [list] [*]End world: avoid a glitch with choice panels [*]Menu: fix unexpected battle deck panel locking [*]Fix inventory display when opening locked chest from starting island (from help button) [*]Fix inconsistent character selection in menu [*]UI: Fix responsiveness for small resolutions [*]Fix firecamp FX [*]Battle: Fix elemental line display in character stats panel [*]Fix powder display in Chest and in main mission Panel [*]Fix character's info display when meeting a new ally [*]Set Armored Charge spell missing animation [*]Start menu: Fix a bug on progress check [*]Fix events generation in dungeon generator [*]Fix DM speaking in W3E1 [/list] [h1]Improvements[/h1] [list] [*]Add current enclosure looted powder info to Scoring Panel (Win and GameOver) [*]New portal VFX on hub [*]Add a new starting slab 3d model [*]Smoother transition between enclosures in dungeon [*]Startmenu: Confirm button to delete a save is now negative (red) [*]End world: Change Skip button into negative one (red) [*]Change canvas size for Help button [*]Display help after dialogue on enclosure start [*]Add all help entries when player skips tutorial [*]Highlight help entry when help button is clicked [*]Add main mission panel masks [*]Scale tooltip tab texts in menus [*]Craft: for existing recipe, use non equipped spells first [*]Craft: Allow target change on card click in spell upgrade [*]Craft: Add characters selector to manage stats on cards and items [*]Battle: Avoid playing card draw animation when no equipment and no more cards in deck [*]Display rewards on 2 lines if more than 4 [*]Optimize fillers generation in dungeon generator [*]Optimize dungeon scene display [*]Change elements icon for battlecard to dark sprites [/list] [h1]Balancing[/h1] [list] [*]Add Blessed Attack spell to minimum stuff in tutorial (when skipping) [*]Change Solar Flare spell target in statmodification effect [*]Black Hole don't heal anymore [*]Back Home now cost 0 action point [*]Devil's Deal drawback is less powerfull [*]Stun spell improves with rarity [*]Increase the Voodoo Altar healthpoint bonus [*]Doppelganger now gets better with rarity [*]Nerf Bloodlust max damages and drain [/list]