If you are interested in keeping up to date with more information you can join the discord I have setup. https://discord.gg/Tw2cF9w
Here is a summary of what is in this patch.
- Almost all the enemies in the game have had their health reduced, except the first few tiers.
- Town revamp. New town structures that are more efficient for memory and work better for modular building.
- Added a new sewer area with mobs and a puzzle to get through it.
- Fixed stun abilities so they aren't as strong.
- Made enemies use their multi-attack and magic abilities less.
- Fix spawn issues in multiplayer when master client leaves the area and mobs disappear.
- Loot for weapons and armor have been tweaked a little to provide a better chance for the best possible level the mob can provide based on the monster difficulty.