Patch 3# - Quality of Life Update

BlackForge: A Smithing Adventure

BlackForge: A Smithing Adventure is the ultimate VR weaponsmithing simulator! Become a legendary blacksmith, crafting mighty blades and impeccable tools as you hone your trade in a mystical forge.

[h1]Hello Blacksmith![/h1] For the third patch, our focus has been on cleaning up the forge a bit, it sure gets messy as one walks around and throws materials and trinkets on the ground! Subtitles settings have also been added, so you can move the text box to a preferred placement. Skipping dialogue has also made its way to the forge! One major issue we hammered down in this patch is players getting blocked from creating more metal ingots! This happens when the forge has too many pieces of metal lying around. We now have a “Clean forge” button available, wiping the entire forge from loose metal ingots, wood pieces, props and resources! [i](button is found on the backside of the furnace)[/i] Multiple smithers have asked for a trash can to dump unwanted creations and materials. Let us introduce the incinerator! Simply open the hatch and dump whatever you’d like and pull the lever. Your resources will return to their containers! If you happen to run into any issues after installing this latest patch, please contact support@fasttravelgames.com and submit a full bug report to help us solve your issue. Thank you for playing BlackForge: A Smithing Adventure! [h2]BUGFIXES[/h2] [h3]Gameplay[/h3] [list] [*] Pliers now snap wood to hand [*] Subtitles settings has been added to the settings board [*] Right thumbstick now turn off / on subtitles [*] “B” button skips forward in dialogue [*] Resources bought from barter now spawns in the forge correctly [*] Resources from barter and quests now saves correctly [*] Metal sharpness has been rebalanced [*] Dummy feedback has been balanced [*] “Clean forge” button has been added on the backside of the furnace [*] Incinerator has been added next to the ore supply! NOTE: Tutorial for this is on its way but the functionality of it is there right from the beginning. [*] Buyable and tradable resources value has been balanced. [/list] [h3]Visuals[/h3] [list] [*] Horseshoe mini-game stick has a collider! Good luck! [*] Pinewood texture brightness is bumped up, making it easier to see when turning [*] New icon for when subtitles is turned off [*] New icon for skipping dialogue [*] Ghost nail during dewelding tutorial now stops glowing after you hit it [*] Visual feedback from hitting the dummy is more distinct with different colors [/list] [h3]Known issues:[/h3] [list] [*] Using “Clean forge” button might make the Smithers Hammer spawn by the ore supply early in the game (for some goddang reason 🙁) [*] Text box saying “Hello Blacksmith” might appear during splash screen [*] When using the “clean forge” button, completed quests or retries quests on the questboard will appear inside the questboard, note that they are STILL there so you can grab them. Restarting the game will make them spawn as intended on the board. [*] Resources used to barter with might reappear in the backyard after exiting the game [*] Haptics might not work properly [*] Barter sign is still NOT smackable :( [*] Wood resources do not visually update accordingly when emptying the barter bag - pulling the lever updates the visual to show actual amount. [/list]