Patch 3,0,1

-Fixed Starting character in level 5 A pose issue -Changed Hotel completely to make it flow nicer. Took some enemies away to stop as much swarming -Added more ammo to many weapons to balance how many enemies attack you -Added more Bullet Proof vest throughout each level to help with enemy swarm. Adds more life -Changed enemies on Warehouse level, took out some shotgun men to make it more easy to complete -Changed some of the weapons to have more damage. -Changed Enforcer boss fight so he no longer is invincible but has another way you have to defeat him. -Changed Another boss level. Shortened the map to get faster into the fighting -Changed Companions weapon load out to fix some holding rifles incorrectly -Hotel level added more health and ammo to help with the swarm -Fixed spawning issue on many maps with main character, -Increased starting health on more difficult levels - Made last level where enemy was easier to assassinate -Fixed bug on city map with Young Girl's lost Father Quest, Made where you could just skip and move to the next level -Made were medkits give more health on pickups(still random every time just more chance of way higher life amounts) -Made were Bullet Proof vest give more life on pickups and make for that level more permanent life -Fixed issue on second level where Main character wasn't having correct textures -Fixed Enemy spawning issue on last level -Added where enemy snipers would start with their snipers -fixed last few cutscenes not showing on certain levels. -Changed coding to characters you walk by to play audio correctly and not get stuck in animation -Changed girls coding and Dads coding at part to play correctly