-Fixed Starting character in level 5 A pose issue
-Changed Hotel completely to make it flow nicer. Took some enemies away to stop as much swarming
-Added more ammo to many weapons to balance how many enemies attack you
-Added more Bullet Proof vest throughout each level to help with enemy swarm. Adds more life
-Changed enemies on Warehouse level, took out some shotgun men to make it more easy to complete
-Changed some of the weapons to have more damage.
-Changed Enforcer boss fight so he no longer is invincible but has another way you have to defeat him.
-Changed Another boss level. Shortened the map to get faster into the fighting
-Changed Companions weapon load out to fix some holding rifles incorrectly
-Hotel level added more health and ammo to help with the swarm
-Fixed spawning issue on many maps with main character,
-Increased starting health on more difficult levels
- Made last level where enemy was easier to assassinate
-Fixed bug on city map with Young Girl's lost Father Quest, Made where you could just skip and move to the next level
-Made were medkits give more health on pickups(still random every time just more chance of way higher life amounts)
-Made were Bullet Proof vest give more life on pickups and make for that level more permanent life
-Fixed issue on second level where Main character wasn't having correct textures
-Fixed Enemy spawning issue on last level
-Added where enemy snipers would start with their snipers
-fixed last few cutscenes not showing on certain levels.
-Changed coding to characters you walk by to play audio correctly and not get stuck in animation
-Changed girls coding and Dads coding at part to play correctly