Until We Die is a side-scrolling strategy game about defending your base where you have to run around as Ivan, assign tasks to people, and fight mutants in the post-apocalyptic subway!
[h3]🐞 Bug fixes[/h3]
- Fixed errors that prevented notes from appearing
- Fixed bug when armored handcar could ride to inactive walls
- Fixed bug with armored handcar achievement
- Fixed visual bug when you could see the camera background while moving on the handcar
- Fixed save bug when units didn't get the correct level and name after saving
[h3]🔥 Changes[/h3]
- Radical Healing perk is changed:
The first 4 severely wounded units can be healed. Every 6 seconds one of the wounded units will slightly restore health.
[h3]News[/h3]
- We are slowly getting back to work. At least some of us. This means that we are starting to work on the new scenario.
- We will participate DreamHack event at the end of July. I think it's a great place for AMA :) I will post info about that a little bit later
- We will be pretty slow on our major update: currently, we have to deal with some organizational issues, improve our working processes and places and think about simple things that make us happy at our work. Choosing a new keyboard for a programmer can be challenging :)