Patch 2.7

Storms 2

Storms 2 combines action, progression, and loot, with generated worlds to explore. Character and loot choices change up the game as you try to survive.

[b]Features:[/b] Added more potion tiers from 2 to 4 Mercenary health is now displayed The Skill Tree button now glows when you have skill points to spend [b]Graphics:[/b] Lowered the wind’s influence on the skill scorch Improved the fire visuals for the following: The skill Fire The skill Scorch The skill Meteor The explosions from the skill Combustion The skill Fire Blast Redid all potions Redid Waypoint visuals Redid Sewer entrance visuals Redid library entrance visuals Nighttime is darker [b]Bug Fixes:[/b] Fixed major issues with saving and quitting – certain items in the inventories could break the game. Fixed a bug where Bo’s defaulted to having the skill Xetrov Fixed a bug where fire would appear underneath waypoints Fixed sound effects for arrows and spells hitting enemies Fixed a bug on the mercenary screen; rounded out the displayed text Fixed a bug with mercenaries still moving while frozen Fixed potions stacking even when different sizes Fixed a bug where removing passive skills would not work. Balancing: Lowered enemy health oval by 17% Increased the effectiveness of defense by 40% Increased the damage of the skill Fire Blast Increased the damage of the skill Meteor Increased the damage of the minions from Summon Lowered the damage of the skill Laser by 20% Lowered the damage of the skill Scorch Increased the experience needed to level up by 17% Reduced number of enemies near starting gate Mercenaries are given the level 3 for gear requirements