Patch 2.60 - Holiday Banner and Minor Balance Changes and Bugfixes

[img]{STEAM_CLAN_IMAGE}/41921564/7ba04ebde70bb3a58f96a81ec8ca3d1c335d3d44.jpg[/img] Happy Holidays! Login to get a free holiday banner! Thanks to everyone for playing Duelists. Patch v2.60: Bugfixes: Fixed BreakShot location Moves no longer trigger if moving to the current tile Modding: Added file path when json has errors Added Sounds readme to mod folder Added AmountTypes: SubtractMultiplier and DisplaySubtract Patch v2.59: Added Battle Coliseum Banner Added Harissa Vision Palette Bugfixes: Vertical pushes will now properly order targets regardless of side/facing direction Break Shot will now always Break and Fire shots from the same tiles even during step spells Removed an extra color from Gunner's downed animation Fixed Linux build Patch v2.58: Fixed a missing palette color in Terrable's vfx for cast 1 Windburst - mana cost 2->1, dmg 3->2 Whiplash - recovery 18f->16f Bugfixes: Keybindings ui will no longer hide when cycling through UI modes in training Cracked tiles will only break if they are the closest tile being moved over (fixes Compactor + Pull interaction) Terrable w2 animation no longer sometimes cancels animation of next spell Reduced matchmaking limits Patch v2.57: Added Japanese localization for new content Added new palettes, courtesy of cwolfcommander Adjusted Random character sprite Changed only lobby owner can change message Crackroots - now works on cracked/broken tiles and hits in a column Hotfix v2.56: Fixed Perilla's web not spawning Optimized some steam/login related stuff Fixed a bug when disconnecting players Perilla's w1 no longer places a web if dodged Shiso ammo default reset to 6 for all players Terrable w1 - "outside grid" trigger increased until entire hitbox is outside of the grid (explodes a couple frames later), also added a vfx outside the grid Jackhammer startup 0f->4f to match other mortar spells GolfBomb - dmg reverted to 10