Build a deck and battle online in real-time action with rollback netcode!
**Patch v2.22**
Dreadwyrm - adjusted vfx to make it more obvious what rows her weapons are hitting
Barricade - health 6->9 (this should help it last a little bit longer for trap plays)
HydroPump - mana cost 1->0 (might not even be worth 0 mana)
Jackhammer - shots 4->6 (didn't update with some recent crack/break changes)
ScatterSpear - tiles 4->3 (I'll try to buff spear in some other way soon)
Toxicross - spear gain 2->1
Features:
Added Custom Lobby Browser (includes ranked and unrated lobbies)
[img]{STEAM_CLAN_IMAGE}/41921564/3475419159ca9a534f765363123f08f50b0fea83.png[/img]
Other:
Added palette sets Neon A (char lvl 45), Low Bit (char lvl 55), Pal Swap (shop). Order is now char lvl 65 reward.
QoL:
Added Hazel and scrolling to patch notes screen
More loading tips!
Finding a custom lobby with a version mismatch will now show a popup
Added max rollback setting to custom lobbies, you can try setting this to high if there is a bad connection
Slightly reduced the travel time for diagonal movements. (Notably affects AutoSlash and ShadowShift)
Polished icons for Dark Matter, Eruption, Seize, Shear, Skewer, Slowball, Snowfall, Starfield, Scatterspear, Hew, MechWrench, StepLance, StepLanceX, Strangle, SummonTurretLux, SummonTurretSentry, SwallowSpear, TailWind, Tetra, Transmute, Tremor, Triple Barrel, Twinferno, Ultrangle, Venoshock, Vine Pull, Vine Whip, Vortex, WreckingBall, StepBlaze
Added support for korean letters
Rematch same matched opponent time 60s->360s
Rematch same opponent time 60s->180s
Bugfixes:
Teleporting a target will now stop their movement (removing some visual stutters)
Queen's chess seekers no longer activate player weapons or hit opponents
Ultrangle visual no longer plays twice
Fixed some depth calculations for missiles
Ultrangle warning dot now shows on top of claw trap
Can no longer right click deck cases to drag
May have fixed a bug where music wouldn't play on some matches
Client leaving will now properly send a disconnect message
Local binding profiles will no longer affect UI nav
Local binding profiles shouldn't override default bindings as much, i'll have to keep working on this
Fixed icon flickering when multiple spells were countered
Fixed replay duration being inaccurate
Steam buttons on victory will now update properly for custom matches
[img]{STEAM_CLAN_IMAGE}/41921564/71724b0a3f2170ecffb25adfb7ff0fa511e887d4.png[/img]