Patch 2.21

Duelists of Eden

Build a deck and battle online in real-time action with rollback netcode!

**Patch v2.21** AcidRain - dmg 4->3 (it covers a lot of area, and was a little too punishing to be caught in for beginners) Align - startup 11f->13f, recovery 20f->22f (it was a little too unreactable in some cases) BackSlash - dash distance 1->2 tiles, total coverage still increased by 1 tile (this makes it a bit slower and harder to hit) Barricade - recovery 17f->20f, dmg 6->3 (this spell was meant to be used more for blocking/trapping opponents than landing a hit with, opponents should still not want to walk into it though) Cataclysm - recovery 18f->22f Fadeaway - recovery 12f->14f Glitter - now has half hit (bugfix) KineticWave - recovery 24f->26f (just a little bit slower to use in the front column for free) Lockdown - recovery 20f->26f (this was powerful enough where it could use a bit longer recovery) SpearWave - projectile speed 8->7 (this is now in-line with Unleash) Eruption - no longer Breaks Cracked tiles on enemy side (it could be more oppressive and too much for a 1 mana spell) Inverter - now teleports target based on their closest tile (should be more consistent now) StepSpells - step in movement time increased by 1 frame (steps were still a little bit too fast for how much area they cover) Added vfx for step spells for destination and return Frost damage/stun no longer goes through Deflect QoL: Added ConnectionPriority option under Game Settings. This will prioritize connection at the expense of finding less matches if set to High. (If you're in a populated region but getting laggy matches this setting should help, but it's still a wip) Adjusted Twinferno icon Rewards icons now have a slight glow animation Replays now change side depending on preference Cardtridges can now be mouse hovered over in Replays! Less shuffle noises in tutorial Adjusted evade missiles tutorial to use a Stinger based spell Selicy starter deck - ColdMedicine->AutoSlash, Zenith->PushSlash Terra starter deck - Earthquake->Align Bugfixes: Fixed poison meter on bot hp bar Offline mode should be functional again Brightened difficulty stars on char select Previews not wait longer if they contain a summon AcidRain was still hitting multiple times per wave* it's fixed now for real Fixed difficulty text anchor on character info screen Disconnecting from the custom lobby during a match will no longer return to a bugged screen Search and A-Z order in Japanese should function properly now Harissa starter now uses harissa sleeve Tsunami, KineticWave, Sewture - hitbox duration 12f->13f (to fix a bug where it could be stepped through) Harissa's w2 remix - now single hit per target Dodging late during a step in spell no longer refunds mana Leaderboard flags fixed [img]{STEAM_CLAN_IMAGE}/41921564/8bab7ab4f93fe7711c981f07f9e4e8a9c94f8251.png[/img]