Patch 2.3

Hey all! So this is an everyday update. It's sizable so I didn't want to include it in the small patches section. So let's get down to it. Once again, I've changed many things with the end game. I've made it to where the void has more enemy variety and functions as one. I've also added more enemy variety to the Dune and Fire areas as well. I've also decreased the amount of gold needed to upgrade healing by half. I've added more ways of getting gold and decreased its rarity from enemies. Gold now drops from bosses. The amount might be changed in the future though. That's it besides a few little tweaks here and there. Let me know what you think. Have an amazing day! - Alex:)