A dark fantasy city builder where you must rebuild civilization in the face of apocalyptic rains. As the Queen’s Viceroy, lead humans, beavers, lizards, foxes, and harpies to reclaim the wilderness and secure a future for civilization's last survivors.
[h3][b]Greetings, Viceroys![/b][/h3]
Thank you everyone for welcoming Frogs to your settlements and for giving the new Fishing Update a try! We're extremely grateful for all your kind words, pieces of feedback, and reports.
With your help, we were able to prepare Patch 1.4.11 which addresses the issues that you've reported. Here's the full changelog:
[h3]Balance changes[/h3]
[list][*] Lowered the amount of flour required for the tier 0 Biscuit recipe. It's now 8 instead of 10.
[*] Lowered the amount of flour required for the tier 1, 2, and 3 Biscuit recipes. It's now always 6.
[*] Decreased the time required to make Biscuits on all tiers.
[list][*] In the next major update, we will take a closer look at flour recipes and adjust them further.[/list][/list]
[h3]Bug fixes[/h3]
[list][*] Fixed a bug where setting a double-digit production limit for Purging Fire would cause the recipe panel to break.
[*] Fixed a bug where Purging Fire production limits could not be saved between games.
[*] Fixed a bug where sometimes the Cellar would not be given to players in the Hostility & Trade tutorial, making it impossible to complete all the orders.[list][*] If you update the game in the middle of this tutorial scenario, you will need to restart this tutorial for this fix to apply.[/list][*] Fixed a bug where the Purified Frog House would disappear from the map when moved.
[*] Fixed a bug where the Ruined Fox House could still appear in glades.
[*] Fixed a bug where right-clicking to close a UI panel sometimes did not work.
[*] Fixed a bug where the Gift of the Depths biome effect would apply the Algae sacrifice ability to Small Hearths.
[*] Fixed a bug where the Legendary Sunken Treasure Chest in the Strider Port could drop perks with negative side effects.
[*] Fixed a bug where builders would not take resources from the Main Warehouse if a minimum reserve threshold was set.
[*] Fixed a bug where glade event UI panels woudl close by themself if another event in the settlement was completed.
[*] Fixed a bug where glade event UI panels would close by themselves when another event in the settlement was completed.
[*] Fixed a bug where the Fallen Viceroy Commemoration effect did not affect the Frog Housing.
[*] Fixed a bug where the passive effect of the Tea House would not count Paste as a complex food.
[*] Fixed a bug where several negative effects that remove food (from Glade Events, the Seal, etc.) would not affect Paste or Fish.
[*] Fixed a bug that would incorrectly count a Cannery as a Cellar in some settlements.
[*] Fixed a bug where the "Base Goods" tooltip in the Embarkation Panel would obstruct other resource icons.
[*] Fixed a bug where pressing ESC twice when leaving the Citadel would result in a double fade-out animation.
[*] Fixed a bug where the Holy Market had the wrong specialization tag.
[*] Fixed an issue where style tags were visible in some dialog boxes when talking to Aunt Lori.
[*] Fixed a bug where the Coastal Grove was available in Training Expeditions for non-DLC players.
[*] Replaced a placeholder icon in the "satisfy clothing needs" Seal objective.
[*] Fixed several typos and errors in Polish:[list][*] Water Strider Molt node name
[*] Missing icon in Brawling tooltip
[*] Missing building list in complex food and service tooltips[/list][*] Fixed several typos and errors in Russian:[list][*] Gift of the Depths tooltip
[*] Coats tooltip[/list][*] Fixed several typos and errors in Japanese:[list][*] Boots tooltip
[*] Coat tooltip
[*] Storage Room upgrade
[*] Holy Guild House name[/list][/list]
The Patch won't close your ongoing settlements.
[i]The current version is 1.4.11.[/i]
We'll continue to check all the channels for feedback and reports. In the meantime, we wish you a great time with the new content and a fantastic weekend!
[b]Have fun and may the storm be gentle on you,[/b]
Eremite Games