patch 1.4.10

Simmiland

Simmiland is a god-like card game. In this game you indirectly influence a small civilization by manipulating their surroundings by playing cards πŸƒπŸƒπŸƒ Playing cards on different biomes and objects will result in different findings. The way you play the game will define how mankind will develop!

[b]changelog[/b] - humans should now only mine ice blocks if they wear a shirt - lowered all food values - fixed church meteor crash - fixed the rocket looking for a portal crash - fixed meteor tile change crash - fixed playing endless -> going to menu -> playing classic with no save file results in endless mode - fixed cacti suggested in smelting compendium entry - fixed the sheep & bears compendium entries - fixed some memory leaks (out of memory error) - oil refinery doesn't need to be build on desert/sand anymore EDIT - also fixed "the colonies" and "creator of many things" achievements