PATCH 1.3.0 OUT

[h1]PATCH NOTES 1.3.0[/h1] [b]Added a new Game Mode - Score Mode![/b] • Community levels can now have two different game modes, timed and scored! • Timed community levels works just like normal, just play through the level as fast as possible to get the best time! • Scored community levels feature a score to determine how well you have performed, the person with the most score becomes the leader of the high score! We’re anxious to see what our community will manage to break with this new cool component. [b] Editor Updates[/b] • New Object: Text Object, write texts in the game! Don’t write anything offensive • though, because that’s rude. • New Component: Score Component, use this to set the score for the score game mode! If you think it’s confusing don’t worry we do to. [b] Added Two new vehicles: Badkar and Plane! [/b] • Badkar is a vehicle with no wheels but instead hovers over the ground! Use the boost to jump and get past dangerous traps! • Plane is a... Plane, you can fly with it! But beware if the propeller breaks you just end up with a below average vehicle. [b]Updated old vehicles to work a bit better.[/b] • All vehicles have in general updated wheel settings and mesh settings to function better and to be more stable. • Pogostick now have a updated controls, except for leaning with it you can now also use the boost to retract the pogostick in order to give you a less than satisfying jump! • A.S.S.R now boosts on throttle and generally works a bit better, it's still pretty bad though. [b]Level Changes[/b] • Removed a mine from the level: Kristaller which caused issues on certain platforms. • Added more shipped community levels for those who don’t have access to online. [b]Bug Fixes[/b] • Fixed a bug where achievement progress would not save on Steam. If you have already played through the game, you might have to replay certain parts in order to get all the achievements. Or just play the level “For The Achievements (:” in the community levels like the rest of our playerbase.