Uncover the Past, Reforge the Future. Ascend into one of 15 mastery classes and explore dangerous dungeons, hunt epic loot, craft legendary weapons, and wield the power of over a hundred transformative skill trees. Last Epoch is being developed by a team of passionate Action RPG enthusiasts.
Greetings Travelers,
Over the last week, we have been reading and discussing your feedback about our announced plans for the Event Cycle launching on September 19th and Last Epoch’s next large update targets. We want to continue this discussion with you today and get your feedback directly.
We are holding a Poll for the next 48 hours regarding our Cycle Event and will act in accordance to your input. We think the details of this post are important for making an informed decision, but we want to make sure that the poll doesn’t get lost in the mix.
Poll Link: [url=https://docs.google.com/forms/d/e/1FAIpQLSdCiVfB21e4sU3iZN0It3tAGrzolpIvAKPTI0fdl4hjYLMmPw/viewform?usp=sf_link]Cycle Refresh Feedback[/url]
[h1]1.2 Announcement[/h1]
As always, we are working closely with community feedback to identify the best path forward for future updates to Last Epoch, and it’s clear that the community is eager for key improvements: expanded end-game content, better onboarding for new players, dungeon improvements, continued performance optimizations, and, of course, more balance and variety.
With this in mind, and after closely monitoring the ARPG landscape for later this year, we’ve decided to adjust our development priorities and timelines. Instead of focusing on some of the originally planned content for patch 1.2, we will prioritize delivering on the key improvements listed above. To achieve this, we’ll be moving much of the content originally planned for patch 1.3 into patch 1.2 and deliver a large, rescoped patch in Q1 of 2025. We acknowledge that the irregular Cycle duration is not ideal and aim for more consistent Cycle cadence going forward. However, we believe that prioritizing these high-demand updates will provide more value than adhering to a strict schedule at this stage.
That said, we are going to get some great updates out to you earlier with the upcoming 1.1 Event, and we believe a Cycle reset coinciding with this release may be favorable to the playerbase.
[h1]The Imperial Uprising Event[/h1]
On September 19th, we are releasing some exciting updates that (based on the feedback we received from the poll) may or may not include a fresh start to the standard environment.
To remind you of some of the updates coming next week:
[list]
[*] Event Modifiers:
[list]
[*][i]NEW:[/i] Favor Gain Bonus (Community Requested)
[*] Reputation Gain Bonus
[*] Gold Drop Rate Bonus
[*] Random Unique Drop Rate Bonus
[*] Additional Undead Enemy Spawns in Monoliths
[/list]
[*] 20+ New Shrine types
[*] Addition of Loot Lizards
[*] Dungeon Quality of Life (”QoL”) Updates
[*] Stash Tab Priority System
[*] Merchants Guild Search Improvements
[*] Undead Enemy Updates
[*] And More
[/list]
[b]We’ll be sharing more details of the content coming in the Cycle Event - The Imperial Uprising this Friday the 13th.[/b]
We would love to hear from you if you’d like a Cycle reset at this time. This means all of your existing characters move to Legacy and are still entirely playable in that environment, and you have a chance to restart new characters in the Cycle 1.1 environment with a fresh economy.
Poll Link: [url=https://docs.google.com/forms/d/e/1FAIpQLSdCiVfB21e4sU3iZN0It3tAGrzolpIvAKPTI0fdl4hjYLMmPw/viewform?usp=sf_link]Cycle Refresh Feedback[/url]
Thanks again for your support of Last Epoch, for taking the time to give your feedback, and for helping make the game the best it can be. Keep an eye out for some additional polls and surveys coming soon so your voice can be heard for future developments. Our team is excited and working more efficiently and better than ever to get the next big updates for Last Epoch in your hands.
[i]- Judd Cobler[/i]
Game Director, Last Epoch