Patch 1.1.12 - Just King

Just King

Just King is an action auto-battler with roguelike elements. Assemble your party to venture into different lands fighting fearsome kings and their deadly armies. Use your loot to hire and upgrade mighty heroes... or the bard.

[h1]The King announces new Patch Notes![/h1] [img]{STEAM_CLAN_IMAGE}/41859068/3865c36c8f83ea8d6ee7c2b3e524b920efbce57a.png[/img] Here comes the paaaaaaaaaaaatch! Grab it while it is hoooooooooooooot! -Vish team [b]Weekly Champions[/b] [olist] [*] たちこま [*] Yolo_Warrior [*] Motocross [/olist] [h2]Heroes[/h2] [h3]Bard - NERF[/h3] -Magical notes radius 1 -> 0.7 (Reversed from previous patch) [h3]The Sun - NERF[/h3] -Dawn Armor 3/6/9 -> 2/5/8 [h3]Sharkmancer - NERF[/h3] -Heal on third attack (5/10/15) -> (4/8/12) [h3]Frostwitch - NERF[/h3] -Damage (7/11/15) -> (6/10/14) [h3]Huntress - NERF[/h3] -Crit multiplier (3/4/5)x -> (2/3/4)x [h3]Coolboy - NERF[/h3] -Lvl3 scale 70% -> 50% [h3]Cleric - BUFF[/h3] -Lvl3 Respawn delay 3s -> 2.5s [h3]Lich - BUFF[/h3] -Allied lifedrain for orb cooldown .7s -> 1s -Orb stacks to fire 10 -> 5 -Clones now properly have the same base skills as the original Lich [h3]Imp - BUFF[/h3] -Burn scale 35% -> 50% [h3]Deepcultist - BUFF[/h3] -Tentacle summon cooldown 6s -> 4s [h3]Biomancer - BUFF[/h3] -Lvl3 Poison: Cloud base damage 2 -> 3 -Lvl3 Frog: Chomp self heal 25% -> 35% [h3]Druid - BUFF[/h3] -Turtle: Reduce delay of Tuck In 2s -> 1.5s -Turtle: Lvl3 Turtle Power now grants 3 Barkskin -Turtle: Now has 2s fixed cooldown after leaving Tuck In [h2]Items[/h2] [h3]Emberberry Necklace - SHIFT[/h3] -Hits taken to reload 3 -> 5 -Damage 8 (STR 40%) -> 5 (100% STR) (10% HP) [h3]Papercrafter's Toy - BUFF[/h3] -Now also grants 1 STR [h3]Folded Shield - BUFF[/h3] -Max armor 4 -> 6 [h3]Dark Pauldron - BUFF[/h3] -Cooldown 20s -> 12s [h3]Goodwind Boots - BUFF[/h3] -Max movement speed 50% -> 60% -Heal 5 -> 6 [h3]Sigil of Bravery - SHIFT[/h3] -On duels the damage reduction will now work on Far enemies instead of Near enemies -Damage reduction 20% -> 40%