Just King is an action auto-battler with roguelike elements. Assemble your party to venture into different lands fighting fearsome kings and their deadly armies. Use your loot to hire and upgrade mighty heroes... or the bard.
[h1]The King announces new Patch Notes![/h1]
[img]{STEAM_CLAN_IMAGE}/41859068/249928ffd250921ae5d6631df37be15ee6e571e8.png[/img]
Hello again! Last week we decided to change our balancing philosophy to be a bit more... unhinged... and the results were pretty good! Viability rates kept stable despite us being sure things were going to break! This week we are giving the same treatment to bottom performers and launching a new way to keep Duels interesting week to week: Variants! Each week we will test a new ruleset that messes up with the game in fun ways, let us know what you think about these!
[h3][b]Weekly Champions[/b][/h3]
[olist]
[*] Yolo_Warrior
[*] tomac30
[*] roob
[/olist]
[h2]Systems[/h2]
[h3]HALLOWEEN QUESTS[/h3]
Halloween quests are coming to an end! Complete yours before next week or be out of candy for a whole year!
[h3]Duel Variants[/h3]
Let's test some weekly madness content for Duels! This week we are are adding a special Protagonist-like buff to all heroes battling in duels:
For each unit in the arena, the heroes get more haste! Double for each close unit, ally or foe! Check it out near the leaderboard in game!
[h2]Heroes[/h2]
[h3]Archer - BUFF[/h3]
-Rapid Fire cooldown 2.5s -> 2s
-Lvl3 Barrage damage 4(60%) -> 2(50%)
-Lvl3 Barrage damage delay 1s -> .5s
[h3]Viking - BUFF[/h3]
-Frost armor scale (40/65/90%) -> (60/90/120%)
[h3]Wizard (Ice) - BUFF[/h3]
-Frostbite 35(200%) -> 40(300%)
-Slow duration 2s -> 3s
[h3]Druid (Turtle) - BUFF[/h3]
-Lethargy Aura radius 1.5 -> 3
-Base Haste reduction 15% -> 30%
[h3]Druid (Wolf) - BUFF[/h3]
-Lvl3 Ally Haste bonus 200% -> 300%
[h3]The Sun - BUFF[/h3]
-Dawn Melee STR scale 100% -> 200% (Haste conversion also increased)
-Moon Ranged cooldown .5s -> .25s
[h3]Cleric - BUFF[/h3]
-Ranged damage 3 -> 5
-Heal cooldown 2.5s -> 2s
-Lvl3 Ressurection delay 2.5s -> 2s
[h3]Knight - BUFF[/h3]
-Block stacks base 2 -> 3
-Block stacks scale (60/90/120%) -> (100/150/200%)
[h3]Artificer - BUFF[/h3]
-Turret damage (2/4/6) -> (3/6/9)
[h3]Biomancer (Broodmother) - BUFF[/h3]
-Krasiling HP 15 -> 20
-Krasiling STR 3 -> 5
[h3]Biomancer (Poison) - BUFF[/h3]
-Single target poison damage 3 (100%) -> 6 (200%)