Patch 1.1.1 - Just King

Just King

Just King is an action auto-battler with roguelike elements. Assemble your party to venture into different lands fighting fearsome kings and their deadly armies. Use your loot to hire and upgrade mighty heroes... or the bard.

[h1]The King announces new Patch Notes![/h1] [img]{STEAM_CLAN_IMAGE}/41859068/47100fee4f13c8bd0d539675764fa12f5b830a9d.png[/img] Another season, another patch! This week we are bringing in changes to how our points system along some balance changes. -Vish Team [h1]-- SYSTEMS --[/h1] [h3]Matchmaker[/h3] -Increased number of "close" players from 3 to 5. This should make it easier to face higher ranked players and climb ranks. -Increased minimum number of points gained from 10 to 10 + 10% of your opponents points. -Decreased % of points awarded to opponents on losses. -Updated rules on the "Rules" page in Duel's first screen to better explain how points work [h1]-- HEROES --[/h1] [h3]Archer - NERF[/h3] -Lvl 3 damage 4 -> 3 -Lvl 3 duration 5s -> 4s [h3]Bard - NERF[/h3] -Spam cooldown 0.35s -> 0.5s [h3]Knight - NERF[/h3] -Block scale 200% -> 150% [h3]Paladin - NERF[/h3] -Base armor 4 -> 3 [h3]Wizard - NERF[/h3] -Lvl 3 (fire) burn 3 -> 2 -Lvl 3 (fire) radius increase 0.5 -> 0.25 [h3]Artificer - BUFF[/h3] -Build turret delay 0.5s -> 0.25s -Build turret cooldown 1s -> 0.5s [h3]Slayer - BUFF[/h3] -First target damage (3/6/9)(60%) -> (5/10/15)(100%) [h3]Plague Doctor - BUFF[/h3] -Potion AoE 1 -> 1.25 -Potion recovery 1.5s -> 0.5s [h3]Cyclops - BUFF[/h3] -Delay for first boulder 1s -> 0.5s -Lvl3 STR to HP rate 200% -> 250% -Lvl3 item upgrade level 1 -> 2