Patch 1.0.1000

Hi there! Here goes a tiny patch fixing a couple bugs and bringing minor quality of life changes. [h2]I - QUALITY OF LIFE[/h2] [list] [*] The Sanity bond effect can no longer cause Instability overflow, it’ll raise instability up to the maximum and stop there. [*] Ally summons can no longer push you through Unyielding. You can still push them through Unyielding. [*] Haunted patient transpositions have been made brighter. [/list] [h2]II - BUG FIXES[/h2] [list] [*] Fixed a potential soft-lock with summons using synapses with AP cost changing modifiers. [*] Fixed a potential soft-lock when certain enemies died over tile effects. [*] Fixed a bug that prevented target type keywords (allies, enemies, self, tile) from properly filtering the synapse inventory. [/list] [img]{STEAM_CLAN_IMAGE}/41455251/8e8376c5a4e0e179c1a05e04dfbc7cfb71b5f13e.png[/img] [h1]Join the Community![/h1] You can find us on [url=https://twitter.com/WantlessGame]Twitter[/url], [url=https://www.facebook.com/Wantless-107044012277207]Facebook[/url] and [url=https://www.instagram.com/wantlessgame/]Instagram[/url], or you may head over to our [url=https://discord.com/invite/ABKvJdbxhy]Discord[/url] server. We have also set up a community section over on [url=https://www.reddit.com/r/Wantless/]Reddit[/url] where you can freely share and engage in discussions about Wantless. We are grateful for your time and your continued support. [i]Stay tuned![/i]