In this dystopic sci-fi Tactical RPG, save your patients from themselves. Craft your skills among millions of combinations, heal the mind and face ever growing nightmares in 10mn runs. Will you overcome the insidious being chasing you across minds?
Hi there!
Here goes a tiny patch fixing a couple bugs and bringing minor quality of life changes.
[h2]I - QUALITY OF LIFE[/h2]
[list]
[*] The Sanity bond effect can no longer cause Instability overflow, it’ll raise instability up to the maximum and stop there.
[*] Ally summons can no longer push you through Unyielding. You can still push them through Unyielding.
[*] Haunted patient transpositions have been made brighter.
[/list]
[h2]II - BUG FIXES[/h2]
[list]
[*] Fixed a potential soft-lock with summons using synapses with AP cost changing modifiers.
[*] Fixed a potential soft-lock when certain enemies died over tile effects.
[*] Fixed a bug that prevented target type keywords (allies, enemies, self, tile) from properly filtering the synapse inventory.
[/list]
[img]{STEAM_CLAN_IMAGE}/41455251/8e8376c5a4e0e179c1a05e04dfbc7cfb71b5f13e.png[/img]
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[i]Stay tuned![/i]