Hi there!
Here goes a tiny patch fixing a couple bugs and bringing minor quality of life changes.
[h2]I - QUALITY OF LIFE[/h2]
[list]
[*] The Sanity bond effect can no longer cause Instability overflow, it’ll raise instability up to the maximum and stop there.
[*] Ally summons can no longer push you through Unyielding. You can still push them through Unyielding.
[*] Haunted patient transpositions have been made brighter.
[/list]
[h2]II - BUG FIXES[/h2]
[list]
[*] Fixed a potential soft-lock with summons using synapses with AP cost changing modifiers.
[*] Fixed a potential soft-lock when certain enemies died over tile effects.
[*] Fixed a bug that prevented target type keywords (allies, enemies, self, tile) from properly filtering the synapse inventory.
[/list]
[img]{STEAM_CLAN_IMAGE}/41455251/8e8376c5a4e0e179c1a05e04dfbc7cfb71b5f13e.png[/img]
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[i]Stay tuned![/i]