A roguelike team builder, auto-battler meets inventory management, where you are a little dungeon keeper who has to fit minions, artifacts, and items in a very tidy way in his tiny one-room dungeon to empower himself to protect the dungeon from the raiding adventurers.
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[*] Slightly buffed elite enemies and bosses to better match the current player power levels.
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Improvements:
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[*] Unit levels are now hidden by default and will only be displayed when hovering over the unit, making the UI cleaner and less cluttered.
[*] Sleep status is now removed when a unit is moved back into the dungeon.
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