Patch 0.4.6 - Early Access

Just King

Just King is an action auto-battler with roguelike elements. Assemble your party to venture into different lands fighting fearsome kings and their deadly armies. Use your loot to hire and upgrade mighty heroes... or the bard.

[h1]The King announces new Patch Notes![/h1] [img]{STEAM_CLAN_IMAGE}/41859068/ca571dec276dfbb02971baa63b3708cb3a9ec556.png[/img] As a follow up from our tier list inquiry, here are the buffs! Let us know if the heroes are now on the good side or in the too good side! [h2]System[/h2] Now there will be a button on the menu that disables Steam Cloud and our Achievement sync system. If you want to reset your save, you can remove your local files from your save file and disable this option to get a clean slate. [h2]Heroes[/h2] [h3][b]Artificer[/b][/h3] -Turret scrap now gives the full 2 armor back -No longer gains armor per enemy kill -Now each combat wave spawns a scrap crate that, when captured, gives all Artificers 2 armor [h3][b]Coolboy[/b][/h3] -Tornado now scales with [strike]80%[/strike] -> 120% INT [h3][b]Cupid[/b][/h3] -Arrow STR scale [strike]35%[/strike] -> 50% -Ult now accumulates damage per stack and spends it all on hit [h3][b]Deep Cultist[/b][/h3] -Tentacle STR scale [strike]35%[/strike] -> 40% -Tentacle base heal [strike]1/2/3[/strike] -> 3 -Deep Strike cooldown [strike]2.5[/strike] -> 2 [h3][b]Druid[/b][/h3] -Now is a Hasty hero -Druid Druid regeneration [strike]1/2/3[/strike] -> 2/3/4 -Turtle Druid now gains 2 + 40% armor at the start of the combat -Turtle Druid Headbut no longer scales with Haste -Turtle Druid now decreases Haste of nearby enemies by 20% + all of his Haste [h3][b]Frost Witch[/b][/h3] -Blizzard first wave now falls faster -Blizzard total waves [strike]2[/strike] -> 3 [h3][b]Huntress[/b][/h3] -Now is a Rusher hero -Gives the party 25% MSpeed for 2 seconds after planting a trap [h3][b]Lich[/b][/h3] -Life Drain damage and heal now scales with 40% INT -Phylactery now stores up to 15 Nana’s souls, after which a new Lich spawns and joins the party with 100% of the Lich’s shop stats (THE ALIEN INVASION BEGINS!) [h3][b]Plague Doctor[/b][/h3] The Plague Doctor got voted as the best hero by all metrics, so this change isn’t intended as a buff nor a nerf (we promised no nerfs this patch), but we were never too happy with the shady doctor’s level 3 and had this rework in the books waiting for an opportunity. As the Doc is this loved, we thought we should give you our full vision of the chaos Shady Business should unleash -At 15 stacks on lvl 3: The potion comes with additional side effects: it either Burns, Freezes (with a Slow), or removes Armor of enemies in the AoE, at random! -At 25 stacks on lvl 3: The Cure comes with additional side effects: it either gives Armor, Haste, or a stack of Barkskin, at random! [h3][b]Ronin[/b][/h3] -Lvl 3: Before vanishing in a Steel Storm, gives the party 50% MSpeed for 4 seconds [h3][b]The Sun[/b][/h3] -Lvl 3: Solar bombardment individual beam cooldown [strike]0.3[/strike] -> 0.15 seconds [h2]Items[/h2] -Prescription Goggles is now a Common item -Glass Shiv is now a Common item and gives +5 STR and +5 INT -Arcane Sigil now pierces enemies, scales with 20% INT, and have a fixed 3 seconds independent cooldown for each dagger -Huntress interaction item now gives stats on the Right -Druid interaction item now gives different stats on the Front, Left, and Back [h2]Achievements[/h2] -Biomancer’s Father of Kaiju now indicates which mutation-zone combinations you are missing with the ~sliiiiide tech. We are aware that a bug is happening that sometimes the combination isn’t registered, if this happens to you, please report [h2]Bugs[/h2] -Pet tooltips will no longer get the hero’s stats in the Hero Pool menu -Fixed a bug that made Coolboy’s ult not scale with Haste and not fire under high, reaaaaaally high amounts of Haste