Patch 0.219.10 – The Bog Witch (Public Test)

Valheim

A brutal exploration and survival game for 1-10 players, set in a procedurally-generated purgatory inspired by viking culture. Battle, build, and conquer your way to a saga worthy of Odin’s patronage!

[quote]⚠️ Note: [b]This update is for the Public Test branch of Valheim only, and may therefore be unstable![/b] Prior to launching this update to the Default version of the game, we want to have a chance to discover bugs and fine-tune the balancing to ensure the best game experience. [list][*][b]ACCESS[/b]: Right-click Valheim in your Steam library, then select ‘Properties’. In the new window, select ‘Betas’ and type in the code “[spoiler]yesimadebackups[/spoiler]”. The Public Test branch should now be available for you to select. The PTB FAQ can be found [url=https://steamcommunity.com/app/892970/discussions/0/3589961352692129408/]here[/url]. [*][b]FEEDBACK[/b]: Please leave any feedback in the “#valheim-public-test” channel in our [url=https://steamcommunity.com:/linkfilter/?url=https://discord.gg/valheim/]Discord[/url] or through the [url=https://steamcommunity.com:/linkfilter/?url=https://valheim.com/support/]form on our website[/url]. [/list]Please remember to [b]be considerate[/b] towards players who are not participating in the Public Test, as some may prefer to avoid spoilers. As indicated by the access code, please ensure to create backups of your save files before playing.[/quote] Dear vikings, prepare for a feast! We're happy to release our latest update to you – The Bog Witch! It features a brand new trader to be found in the Swamps, who sells a bunch of different ingredients and materials for you, useful for both brewing new potions and exploring the new feast mechanic. The update also features new skills and tools for homesteading! You will find the patch notes below, both abbreviated and complete (which means full of spoilers), but first we also want to share with you the full trailer for the update. Skål! [previewyoutube=lQiLPwV_8sY;full][/previewyoutube] [h2]Abbreviated Patch Notes:[/h2] * New trader & trader location * New feast mechanic, including 8 feasts * 16 new crafting materials * 8 new potions * 3 new items of clothing * 3 new skills * 4 new build pieces * 2 new tools * 3 new emotes * 1 new event * Various bug fixes and performance improvements [h2]Detailed Patch Notes:[/h2] [spoiler][h3]New Content:[/h3] [b]New Mechanics:[/b] * Feasts: Large meals that last longer and can be shared among several people * New Skill: Cooking - Reduces the time it takes to craft food, chance to gain +1 food while crafting * New skill: Farming - Reduces the stamina cost of using the Cultivator and increases the durability of farming items. Chance to gain bonus yield while harvesting crops. * New skill: Crafting - Reduces the time it takes to craft items and increases the durability of crafting items. Reduces the stamina cost of placing build pieces. [b]Crafting:[/b] * Tool: Serving Tray - Allows you to place any consumable item, like a build piece * Tool: Scythe - Allows you to speed up the harvesting of your crops * Material: Barrel Rings (purchasable) * Material: Candle Wick (purchasable) * Material: Scythe Handle (purchasable) * Material: Cured Squirrel Hamstring (purchasable) * Material: Powdered Dragon Eggshells (purchasable) * Material: Fresh Seaweed (purchasable) * Material: Pungent Pebbles (purchasable) * Material: Fragrant Bundle (purchasable) * Material: Toadstool (purchasable) * Material: Ivy Seeds (purchasable) * Material: Woodland Herb Blend (purchasable) * Material: Mountain Peak Pepper Powder (purchasable) * Material: Grasslands Herbalist Harvest (purchasable) * Material: Herbs of the Hidden Hills (purchasable) * Material: Fiery Spice Powder (purchasable) * Material: Seafarer’s Herbs (purchasable) [b]Build Pieces & Furniture:[/b] * Barrel (storage) * Resin Candle * Workbench: Food Preparation Table * Workbench: Mead Ketill [b]Clothing:[/b] * Clothing: Harvest Tunic (purchasable) * Clothing: Harvest Dress (purchasable) * Hat: Straw Hat (purchasable) [b]Creatures:[/b] * NPC: The Witch (trader) * NPC/Enemy: Kvastur [b]Foods & Potions:[/b] * Feast: Whole Roasted Meadows Boar * Feast: Black Forest Buffet Platter * Feast: Swamp Dweller’s Delight * Feast: Hearty Mountain Logger’s Stew * Feast: Plains Pie Picnic * Feast: Mushrooms Galore á la Mistlands * Feast: Ashlands Gourmet Bowl * Feast: Sailor’s Bounty * Potion: Berserkir Mead * Potion: Tonic of Ratatosk * Potion: Lightfoot Mead * Potion: Draught of Vananidir * Potion: Mead of Troll Endurance * Potion: Brew of Animal Whispers * Potion: Anti-Sting Concoction * Potion: Love Potion (purchasable) [b]Misc:[/b] * New Location: Witch’s hut in the Swamps * New Event: Ghosts * New Emotes: Relax, Rest & Toast * Mead bases are crafted with the Mead Ketill instead of with the Cauldron * Uncooked food items are crafted with the Food Preparation Table instead of with the Cauldron * Food placed with the Serving Tray is steaming of deliciousness [h3]Fixes & Improvements:[/h3] * Various visual updates to Hildir’s camp * Optimised Greydwarf Eye * Added the ability to craft x5 at once when holding down shift or left stick * Some old hardcoded strings have been fixed and are now properly localised * Updated names and descriptions for some of the items in Hildir’s shop * Food is now visible in the player’s hand during eating animation * Player built pots now return charcoal resin on destruction * Console command added: ‘sortcraft’ to be able to sort crafting lists by name, type, weight, count or original * Reduced radius of burn area on fire pits * Fixed visual bug with Asksvin Rug and Straw * ResetSkill console command can now also take "all" * Various optimizations to make the game run a bit smoother * Framerates should become a bit more consistent when around a lot of buildings * Fixed input loss that occured when running the game at lower framerates * Fixed the slope-knockback bug that could occur when hitting enemies with some attacks while on a steep slope * Fixed issue where if menu was opened during the generation of a new world, the join code would not be displayed [b]Xbox:[/b] * Game no longer crashes when blocking/unblocking other player and exiting player list too fast * Now if you suspend game after having joined online game, you can once again join another online game upon resuming without having to restart the whole game * Fixed a bug where you could infinitely get stuck on "logging in to backend service" if you had deleted your playfab account and subsequently lost internet [b]PC Platforms:[/b] * Made sure resolution dropdown in graphics settings can be scrolled with a gamepad * Fixed Chat/NPC text not clamping correctly to screen borders on resolutions other than 1080p. * Fixed bug with resolution confirmation popup not showing up if you switch to other settings tab and click OK * Fixed so that the framerate slider movement speeds up if held down when using a gamepad * Now filters out local IP addresses when searching for online servers [b]Linux:[/b] * Main audio device should no longer swap upon game launch * Keys that don't have a QWERTY counterpart can now be bound [b]Mac:[/b] * Bepinex will work on Steam versions of Mac again * Dedicated servers now put save files in the correct location when no ApplicationSupport folder exists already * Dragging the window around no longer triggers left mouse button clicks * Valheim cursor is now re-enabled after moving mouse outside of game window * Forward and backward mouse buttons are no longer incorrectly recognized as middle mouse button * Valheim is now downloadable on App Store even if Steam installation already exists * Fixed Steam overlay not being openable via shortcut [/spoiler]