Development Blog: Lighting the Way

Valheim

A brutal exploration and survival game for 1-10 players, set in a procedurally-generated purgatory inspired by viking culture. Battle, build, and conquer your way to a saga worthy of Odin’s patronage!

Hello again vikings! It’s been a while since the last blog post, as we chose to instead just simply post the [url=https://store.steampowered.com/news/app/892970/view/4522269457743085719]patch notes for the Bog Witch update[/url] last month. Speaking of, we hope you’ve been enjoying the update! If you haven’t checked it out yet, you have some new food and drink, as well as a curious new merchant waiting for you. As per usual, we want to thank everyone who has played so far! We also hope you enjoyed watching The Spill in October! If you missed it, it was a livestream featuring a whole bunch of games from the Coffee Stain umbrella, with various hangouts and talks. You can [url=https://www.youtube.com/watch?v=8z5E8ELDDs0]watch the VOD on our YouTube channel[/url], with the Valheim segments marked down for your convenience. During The Spill we of course talked a bit about the Bog Witch, but we also talked about the Deep North and Valheim’s road towards 1.0. As you may have known already, the Deep North will be the final biome update as well as the update that marks Valheim leaving Early Access. We’ve still got a ways to go yet before we’re ready for that, but we’re hoping to make it a proper 1.0 package with new things to discover in early biomes as well. With the Bog Witch update behind us (save for perhaps some bug fixing), we are now all hands on deck with the Deep North and 1.0, and we would like to finally begin to share some teasers of what’s to come! For example, we want to take a moment to gaze up at the night sky, and the aurora borealis that dance there: [img]{STEAM_CLAN_IMAGE}/33695701/75f18a8edd1ddf96671ce96d6bacd6f6270748d0.png[/img] We will continue to share images from the development with you, but we also want to keep some things a surprise for the actual release, so we promise there’s more happening behind the scenes than what we’re showing! Before we move on to the Build of the Month, we also want to say a heartfelt thanks to everyone who backed the boardgame version of Valheim! We reached our goal in less than an hour, which is incredible! [url=https://valheim.com/boardgame]The campaign has closed, but it’s currently open for late pledges.[/url] Keep in mind that this will be the very last chance to get some of the Gamefound exclusive items, which won’t be available in retail later. [h3]Build of the Month[/h3] As per usual when we have skipped a blog post, we want to highlight two builds instead of one. This time, our eyes were caught by this village by [url=https://x.com/Spac3_Sl0th/status/1845549656828211632]Spac3_Sl0th[/url]. Looking cosy! [img]{STEAM_CLAN_IMAGE}/33695701/7854f241f3478fff1edaa930a7e30037e7a6981f.jpg[/img] The other build we want to highlight wasn’t actually tagged and submitted, but we just found the video of it so impressive that we wanted to show it off anyway. Well done, [url=https://www.reddit.com/r/valheim/comments/1gqbvxw/my_little_chapel_build_got_out_of_hand_no/]Ready-Cucumber-8922[/url]! [img]{STEAM_CLAN_IMAGE}/33695701/9704831c7bf3f921949db1dce8260650041aaad5.png[/img] If you want your creation to be featured in this section, use the hashtag #ValheimBotM on social media. If you post anywhere other than Twitter, please also send us a DM with a link to your post, to make sure that we see it. You can view previous builds in [url=https://steamcommunity.com/app/892970/discussions/0/3185738591087375226/]this thread on Steam[/url]. Skål! /The Iron Gate team [i]If you’d like to discuss the content of this post, please visit our Discord, or our forums on Reddit and Steam, or make a comment on social media![/i]