Industry Idle is an idle game that combines factory building, resource management and market trading. Design & build your base, expand & scale up your productions, improve & optimize your economy. Plus all the incremental game goodies: offline earnings, prestige to unlock more powerful upgrades.
[b]Patch 0.20.6[/b]
- Update translations
- Balance: When calculating market-cap based trade quota, trades since the last market update will be excluded (@FishPond)
- QoL: The game will try to renew authentication if it expires. There's also a new button in Headquarter to manually renew authentication (@FishPond)
- Upgrade game engine and runtime frameworks - this should help improve compatibility (@FishPond)
Also, I'd like to provide some updates on my future plans. As those of you who are on our Discord server are probably aware, I am focusing on developing the spiritual sequel: [b]CivIdle[/b]
https://store.steampowered.com/app/2181940/Cividle/
There has been a small-scale closed alpha testing, which provides very useful feedback and results in a rebuild of the tech tree and progression. The progress has been slow at times but the pieces are coming together. I have finished most game content before Medieval (buildings, production, wonders, etc) and am now focusing on getting the new player trade system to work. After that, I plan to open up another round of testing. [b]If you are interested in CivIdle, please join our Discord to follow more updates:[/b] https://discord.com/invite/m5JWZtEKMZ
[img]{STEAM_CLAN_IMAGE}/40055556/aab364db86ad86486c7470904a593f967ead4199.png[/img]