Astral Flux is an action-platformer with roguelite elements where each run is different. Traverse hostile alien planets, discover dark secrets, and face powerful foes in combat.
Greetings interdimensional adventurers,
It's finally here! We're incredibly excited to share that the Submerged Update is now live. Like our previous updates, all players will be receiving Submerged for free.
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With this update, we're introducing a brand-new world, enemies, and a slew of bug fixes. Our new boss in particular will provide a challenge. You can find the full patch notes, with more information about the bug fixes, below.
This has been a long time coming for the team and we can't wait to hear what you think.
Until next time,
AF Team
[h2][b]Patch Notes[/b][/h2]
[b]New Features[/b]
[list]
[*] A brand new world accessed through a branching path system. In this new world you will find:
[list]
[*] Unique underwater sections with separate biomes above and below the waterline
[*] Challenging new enemy mechanics, including more aggressive path-finding enemies
[*] A dangerous free roaming boss which you can either engage or try to evade. The choice is yours![/list][*] Mute SFX on pause[/list]
[b]Fixes đ[/b]
[list]
[*] Fix for D-pad input inconsistent in some menus
[*] Fix for ceiling robot spawning in platforms and getting stuck moving
[*] Fix for worms getting stuck
[*] Fix for broken stats menu in tutorial
[*] Turned off the mini-map during the tutorial
[*] Fix for ice worm moving too fast and landing in wall collider and getting stuck
[*] Fix for snail getting stuck
[*] Fix for ice worm getting stuck
[*] Fix falling spikes still hurting the player when landed on a falling bridge part
[*] Fix for barrels sometimes getting stuck in tilemap colliders in the wall when throwing barrels against walls
[*] Fix for spider getting stuck in wall[/list]