Two would-be astronauts and scrappers fumble their way through space, desperately searching for a way home, in this action platformer with roguelike elements.
We are pleased to announce that the second major update to Astral Flux is now available!
[previewyoutube=QIHPxLHr9Cc;full][/previewyoutube]
[h2]New Features 🙌[/h2]
[list]
[*] New achievement: Artifact Hunter!
[*] New temple escape mechanic: world destroyers
[*] New mechanic: artifact system! Discover randomized artifacts during your runs, apply gameplay modifiers in subsequent runs. (See devlog for full details)
[*] New stats UI and large minimap display (press Tab key or Back button to access)
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[h2]Bug Fixes/Improvements 🐛[/h2]
[list]
[*] Minor visual updates to tutorial scene
[*] Fix for some enemies remaining passive when aggroed
[*] Update damage upgrade descriptions to be more clear
[*] Fix for player walk animation remaining active during certain situations (teleporting, etc)
[*] Make player invincible during teleportation
[*] Fix some enemy navigation issues
[/list]
[h2]Balance Changes ⚖️[/h2]
[list]
[*] Chance of enemies spawning in aggro state
[*] Enemies now aggro when hit
[*] Tweak enemy spawn logic (The enemy difficulty spawn curve was not properly evaluated in previous builds; this has been corrected)
[/list]