Ortharion : The Last Battle

Ortharion project

Come discover the world of Ortharion! Improve your character by collecting many spells of different qualities in order to defeat your opponents or by discovering many secrets, with puzzles and parkour.

A new game has been in production for some time, you can find information about it as well as [b]add it to your wishlist[/b]: [url=https://store.steampowered.com/app/1777990/Ortharion__The_Last_Battle/]Ortharion : The Last Battle[/url] The game is currently in the Pre-Alpha phase and will be in development for about 1 year before going into Early access, so late 2022 see early 2023. [u]The game will be an improvement of Ortharion Project, here is a non-exhaustive list of additions or modifications that will be made:[/u] [list] [*] [b]Top quality[/b], I put it first in the list for reasons that I think are obvious, especially for those who have played Ortharion Project. [*] [b]Land 4 times larger and more numerous than on Ortharion Project[/b], for a game size approximately 10 times greater than the current Ortharion Project. [*] [b]Choices that have consequences[/b], allowing you or not to win "The Last Battle". [*] [b]A ranking system between players[/b], "speed Run" and a game system with season and off season. There will therefore be aspects of multiplayer, but the game will not allow you to play several at the same time and the game can always be played without an internet connection. [*] [b]An adventurer's guild management[/b], with a crafting system. You can ask certain adventurers to become your adventure companions. [*] [b]A rethinking combat system[/b], some research allowed me to see that the type of movement, of camera management that I envision the most would be close to Elyon, on which I intend to be inspired. [*] [b]Improved exploration[/b], with fog of war, of terrains using more verticality, with much larger interior areas, hidden areas to discover, puzzles requiring knowledge of the world. [*] [b]A system of specialization further push[/b], Choose 7 subclasses from the 30 in total offered, with talent trees for each subclass for greater diversity. [*][b] Added many new stats[/b] with Tier stats like on Path of Exile and a more advanced crafting system. [/list] Do not hesitate if you have any questions / suggestions, if you ever have something that you did not like about Ortharion Project that you would like to see completely rethought.