A fast-paced strategy game, which takes the weighty decisions of a 4X and stuffs them into an action-packed 60 minutes. Build a deck capable of founding civilizations which can develop economies, research new technologies and conquer all before you. Single-player and online multiplayer.
[h3]Balance[/h3]
[list]
[*] Settler cost now increases with number of cities
[*] Flank attacks now do 20% splash damage to 1 unit on target hex
[*] Flank attacks cause the attacker to take 75% damage
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[h3]Misc[/h3]
[list]
[*] Option for a new map when you hit the Retry button in Skirmish mode
[*] Tech tree optimizations
[*] Small changes to a few card illustrations
[*] Internal optimizations that should improve performance
[/list]
[h3]Fixes[/h3]
[list]
[*] Changes that should reduce the number of blank names on leaderboards
[*] Fixed an issue where double yield resources would show when viewing the map after a game
[*] Fixed an issue where resource icons could flicker when ending your turn
[*] Fixed an issue where resource icons could be arranged incorrectly
[*] Fixed an issue where network latency could cause your hammer and gold count to be temporarily wrong
[*] Fixed an issue where rapidly issuing certain order sequences could cause the flashing disconnect icon to appear
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