Oct. 16 - Patch (current version: v7)

El Paso, Elsewhere

STAKES. GUNS. SLOW-MO. Fight werewolves and vampires in a reality-shifting motel. Dive through barricades to escape the grasp of evil puppets. Destroy the villain you loved. A new, third-person love letter to classic shooters. Neo-noir never looked so good.

We meet again! We're pushing a new patch for El Paso, Elsewhere. Here are the changes! [b]V7 CHANGELOG[/b] [list] [*] Fixed an issue with the Burned Man in Game_XManorEgypt. [*] Added missing BGM to the Djedefre cutscene. [*] Added a "Use High Quality Audio" option to the settings menu (On by default). [*] Checkpoints will no longer save if the player has [i]just[/i] died, thus preventing infinite death loops. [*] Fixed an issue with the FLASHBACK achievement- it should be working again. [*] Fixed an issue where some of the Main Menu's elements would look wrong in some resolutions. [*] You can now roll or dive instantly after landing a stake hit on an enemy. [*] You can no longer carry infinite molotovs. Sorry! The limit's back to 8. [*] Pausing the game with a gamepad now automatically selects the Resume button. [*] Fixed an issue where restarting the level right after a reset could break the level. [/list] We've also submitted a Steam Deck Verified build candidate to Steam. If you've got a Steam Deck, keep an eye out for that!