Mar. 11 - Patch (current version: v16)

El Paso, Elsewhere

STAKES. GUNS. SLOW-MO. Fight werewolves and vampires in a reality-shifting motel. Dive through barricades to escape the grasp of evil puppets. Destroy the villain you loved. A new, third-person love letter to classic shooters. Neo-noir never looked so good.

Oh hi again! We're pushing a new patch for [i]El Paso, Elsewhere[/i]. Here's today's patch changelog! For this patch, our goal was to give you even more modifiers so that you can better tailor the game to your playstyle. Here's what we got this time! [b]V16 CHANGELOG[/b] [list] [*] Fixed a potential progression blocker in Game_25CastleEgypt [*] Fixed an issue where certain weapons could vanish from the level after the player's death and respawn [*] Fixed an issue where ragdolls could cause performance stuttering [*] Fixed an issue where Modifier Preset names were being incorrectly displayed in certain situations [*] (Hopefully) improved controller support for non-XInput gamepads [*] Added new modifiers: [list] [*] Scarce Ammo (you'll find less ammo pickups in levels) [*] Max Ammo Multiplier [*] Stake Damage Multiplier [*] Slow-mo Consumption Rate [*] Painkiller Initial Heal Multiplier [*] Painkiller Healing Animation Rate [*] Max Painkiller Count [*] Max Stakes Count [*] Enemy Speed Multiplier [*] Enemy Health Multiplier [/list] [/list] And last but not least, thank you so much for playing our game! If you encounter any issues, feel free to report them on the Steam Discussion boards.