November 2024 Update

Acolyte of the Altar

Hunt through the wastelands for colossal Beasts in this roguelike deckbuilder. Beware! Beasts grow stronger during battle, allowing them to consume your creatures or counter your spells. Carve profane Gifts from these behemoths and grow stronger to serve your Patron! But serve them to what end?

Greetings Acolytes! The latest update introduces new content in the form of additional Gifts that can be found after completing certain objectives (as listed in the full patch notes below). Additionally, we’ve addressed issues that some folks have been having that involve failing to unlock Achievements. In addition to adding two completely new Achievements, now the unlocking of Achievements should be more reliable in general, and most of them can be unlocked retroactively when you open the game. [h2]Full Patch Notes[/h2] [list] [*] Added five all-new Gifts! One for each of the final Bosses, one that can be found after unlocking all of the Cards in the library, and one that can be found after unlocking all of the Bestiary entries. [*] Added two new Steam Achievements and improved the reliability of unlocking all of the achievements in general. [*] Changed Fungal Explosive to Explosive Chain, which reads “Deal 4 damage. Next turn, deal 8 damage. The turn after, deal 12 damage, then the following turn deal 16 damage.” [*] Changed Awakening Bear to a (4) mana 2/2 with Fearless and “If you’ve attacked this turn, I cost 1 less.” [*] Changed Tacklewire’s text to “Start of Turn: I move as close as I can to the center of your board, then I give adjacent allies +1/+1.” [*] Changed Goat with the Man’s Body’s text to clarify that the discover effects you choose do count as spells you play (for Giant Lantern, for example). [*] Fixed a bug that allowed you to play Infected Nomad on a full board when its Dominate cost had been reduced to 0. [*] Fixed a bug that caused the Arcana ability of a monster to change inadvertently after returning to the main menu. [/list]